Tuesday, 29 December 2020
Chuhuac Test
Friday, 4 December 2020
Building Bridges
I've seen a few people using 'blue foam' for their models, and always wanted to try it, but never really found any. I have bought bits and pieces of foam over the years but they have never really done the job. But I found this blue foam, which is now grey, and it seems to have the right sort of properties. Even with this, though, I bought two different size peices and the two pieces were remarkably different. The darker grey stuff, below, seems harder and crisper and easier to use than the lighter grey stuff I am using for the bridge.
Seems like a really fun and versatile material to use, though. I'm guessing in the UK it isn't used for insulation as it seems quite hard to get and is sold as modelling foam, whereas in some other countries, there seems to be a lot of the stuff about.
Friday, 27 November 2020
Neoprene Saga Terrain
Wednesday, 25 November 2020
Iberian Cavalry
Tuesday, 13 October 2020
Saga Roman Warband
Finished my Italian allies that I will be using as my Roman warband. This is seven points, and I plan on using 4 units of 8 warriors, then not sure whether to use 2 points of hearthguard as a single unit or two units, or to replace one of the hearthguard points with a point of Velites. I will probably paint up a point of cavalry, too, in case I need a bit more range.
On Sunday I'm planning to field a Tribune instead of a Consul and an eight man unit of Hearthguard, so hopefully the extra 'We Obey' will make up for the lost saga dice. The warband is a bit static and the Romans don't have great defence against shooting, so I feel like I'll need to bring in some lighter troops. But on Sunday I'm playing against Graeculi so I can probably get away with being a bit slow.
Monday, 12 October 2020
Gauls vs Carthaginians
Have had a few more games of AoH, now, and played a couple of times with the Gauls. At first play thet Gallic battleboard seems to have a lot of easy to use power-ups. It has some more complex stuff, as well, that requires a bit of coordination. Both games I pretty much just blasted through my opponents' centre with mindless force.
I played 5 points of warriors and 1 point of archers (modelled by slingers) against the Carthaginians. In the second turn I destroyed two units, and left the elephant on the edge, with the triple-activation Gaulish Wave. It didn't leave my opponent too much to work with. Gaulish Wave is great for getting three units into melee, but Power of the Ancient Gods is an incredible dice machine. It's expensive (an uncommon + a rare) but with a few other units around can easily bring 10 or 12 dice (including re-rolls) to a melee, and gives you the flexibility to choose Attack or Defence dice. And Gaulish Fury makes your opponent hesitate to close ranks.
I thought managing Fervour might be an issue, but it's actually pretty straightforward. Perseverance gives a choice between getting rid of Fatigue or Fervour, so it makes sense to keep it loaded even if you're not interested in the Fervour, and Tumultus Gallicus can remove all the Fervour from a unit. I thought the cost of a Saga dice is reasonable to keep the Fervour flowing, but you get a free activation for 1 common dice, in any case, so it is effectively free to use.
I also played against a Syracuse Graeculi warband. Although they were better defensively than the Carthaginians, the Gauls still managed to make some pretty impressive holes in their 12-man phalanxes. In this game I dropped my archer/slingers as there are no shooting power-ups on the board and brought in eight more warriors. They didn't do much either because I didn't really need them, so will consider replacing them with eight mounted warriors, just to give myself a bit of range and flexibility.
This is a great warband for people who aren't very good at Saga, so I will be playing it a lot. My impression was that this is the sort of board that the Age of Magic Hordes could have been, and my opponent remarked exactly the same thing.