Sunday 9 October 2016

Aliens on the Front Line 2



Played a convention-y game of Aliens on the Front Line. There were four groups of survivors starting from each corner of the board, and I played a shed load of aliens. The idea was to take one of the 6 seats left on the helicopter, before it escaped after an hour of in-game time. The players got to choose the quality of their force, with an appropriate number of figures, 6 Elites, 8 Veterans, 10 Trained, and 12 Militia. As it happened, everyone chose veterans, except the most successful group, 10 trained police officers.

I was expecting it to be a bit of a massacre with very few survivors making it through, so I gave the aliens only 1 set of activation tokens, even though they were effectively fighting 4 games simultaneously. I randomised who the aliens attacked based on how much noise and aggravation the survivors were causing.

Turns out, we probably got the balance about right, with the survivors being successful enough that they had to turn on each other as they got near the helicopter. And just enough survivors making it to the helicopter to fill all the seats, with one bloke hanging from the skids.

The survivors also managed to down two flying saucers, even though they were usually damaging them on a d4 vs a d8.


















2 comments:

  1. That is a great looking table and it sounds like a fun game.

    Thanks for sharing.

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    Replies
    1. Thanks a lot. Yeah, the game seemed to work well. I'll probably run it again.

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